Quake3 on 24 monitors!

I’m not a quake3 fan (I played when it came out, but that’s more than 8 years ago I think) but I’m still impressed with what some student did! With a resolution as large as this, I guess only a game as old as quake3 could render at 60fps (modern games are fill rate bound at resolutions as small as 800×600 or 1024×768 – maybe when we have a pixel shader ALU pipe per pixel we’ll get those framerates with large resolutions!!!).


Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

%d bloggers like this: