Archive for the ‘games’ Category

Quake3 on 24 monitors!

March 20, 2006

I’m not a quake3 fan (I played when it came out, but that’s more than 8 years ago I think) but I’m still impressed with what some student did! With a resolution as large as this, I guess only a game as old as quake3 could render at 60fps (modern games are fill rate bound at resolutions as small as 800×600 or 1024×768 – maybe when we have a pixel shader ALU pipe per pixel we’ll get those framerates with large resolutions!!!).



March 14, 2006

Don’t be afraid! GRAW stands for Ghost Recon Advance Warfighter. It’s the latest in the series and just hit the xbox360 last week. I haven’t played it yet but since I work for the company that developed the title (and with one guy who was on the graw team in France) I know enough to say it’s a great game! Also, the reviews on Gamerankings speak for themselves with an average of 90%!

People from outside the game industry must find it weird that the company for which I work for releases a game and I barely know anything about it (except what everyone reads on the internet). Of course, if I wanted, I could get in touch with the developers to get some inside scoop (!), but otherwise nothing. I guess it’s not specific to the game industry after all but to any big compagnies. Ubisoft has more than 3000 employees in multiple studios around the world so it’s tough to know what’s going on everywhere at once. That’s the job of the studio managers and various CEOs which they are pretty good at. I wouldn’t change job with them anytime soon as it a lot of managing, trips away from the familly (great once in a while, but not too often) and a lot of extra hours.

I don’t know where this post is going, but if you can (and have an xbox 360), grab a copy of graw as soon as you possibly can (or rent it)!

I’m anxious for the game I’m currently working to come up to get all that hype around it!! Can’t say what it is and when it’s coming out though!


March 2, 2006

For those who never got to see Will Wright GDC presentation about his upcoming game called Spores, here’s a 35 minutes long demo. It looks like a really interesting a promising game


Black is a disapointment?

February 24, 2006

The reviews for the latest Criterion (EA published) game Black began to come online yesterday (you can see all of them here) and I must say I’m really disapointed. I’ll probably have to test it myself to make my own opinion but with all the hype their marketing created it’s a shame it didn’t score any higher. For reading some of these reviews really fast it seems that the major negative side is the 6ish hours of gameplay. How can you go about publishing a game targetting a part of the hardcore gaming community and only put in 6 hours of gameplay? Criterion as always used us to quality and longer games with their burnout series but this time around it’s not the case. Could it be because of their publisher (EA) who created the hype too early and put pressure on the developper to get the game out quiclky (no, that’s not EA… 😉 )! I’ll try to grab this one as fast as I can to check it out (as a rental of course!).

Need For Speed Most Wanted

February 17, 2006

I know this isn’t a new game (released in november 2005) but I can’t still get enough of this game! I went through the career mode and I’m now doing the challenges. There’s something I just can’t describe about the overall game experience (that applies to the overall NFS series). I think you really get the feeling of speed when you’re going at insane speeds and there’s nothing more satisfying than managing a tigh turn at 200km/h to lose a couple of cops. As in everything else, I guess it’s all a matter of taste but for people who like arcade racing games, you should definitively check this out.

Also, instead of buying it at the highest price point, you get it for really cheap. That’s usually what I do when I want to play a game. Even tough it’s out and how badly I want to play it, I usually wait a few weeks and but it then. You usually save 50% and can get 2 games for the price of 1. That’s just me and I know how hard it can be to wait to play a good game when you see everybody else playing it. Just remember that you’ll get one more game than they did. Also, please, don’t even think about piracy! I, and a lot of other people, make a living out of developping good games for entertaining. I know it’s really tempting, especially when you’re low on cash but please remember that the less money we make, the less money we have to hire talented people and create kick ass and original games.

I guess this was my rant for the week! Writing this blog mostly from work, I guess I won’t be updating for the entire weekend so have a good one and check out NFSMW if you haven’t already done so!

Hope I’ll begin to get a little more traffic as I’m mostly writting this for myself for the moment. If there’s anything you’d like to be covered, let me know by leaving a comment. Right now, I pretty much blog about what’s going through my head at that particular moment focusing on games, game programming, technology and the environment.

FarCry Predator water technology demo

February 16, 2006

Some coworkers made a technology video of the water used in the upcoming FarCry Predator game for the XBox 360. I know a lot of people will say that you can’t really compare graphics with a game released 2 years ago but the water in Far Cry realeased on PC is still the reference in terms of water rendering. This feature won’t sell the game by itself but it’s a nice eyecandy showing off what can be done with the extra power of the new generation of consoles. The original movies showing off this feature can be watched here but you can watch a lower quality version right here. Enjoy!